A Final Fantasy just isn't complete without man's best (feathered) friend and, thankfully, the chicken/emu hybrids have
a much larger part to play in FFIX than its predecessor. Not only a mode of transport, there is now a whole sidequest dedicated
to them. Walk into Chocobo's Forest and you'll be able to play a treasure hunting mini game, Chocobo Hot and Cold.
The premise is simple. Run around on your mount pecking at the ground and depending on the ethusaism of Choco's "kweh?"
you'll know whether you're "hot" or "cold". Hence the name. Funny that. As well as items you'll find things called "Chocographs"
which give you a clue to the location of special treasure when you're hunting on the world map. They're accompanied by a tiny
portrait of where you're supposed to look as a little hint. For those lost in a daze of chocobo squakings and bizarre hints,
the name of each chocograph and the location of its treasure is listed below.
"Kweh"- You aren't even close to a treasure.
"Kweh!"- There's a treasure near you.
"Kweeeeh!"- You're very close
to the treasure.
"K-KWEH!"- You got it!
Chocograph Name |
Treasure Location |
Abandoned beach |
South of the Qu's march in the outer continent |
Abandoned lagoon |
South of Conde Petie |
Between mountains |
East of Lindblum |
Birds' eye lagoon |
West of Qu's marsh in the Mist continent |
Cold field |
South of the fire shrine |
Cold lagoon |
West of the fire shrine |
Dawn lagoon |
South and a bit east of Treno |
Dusk plains |
Southwest of Oeilvert |
Fairy island |
Southwest of the Lifa tree |
Faraway lagoon |
Just south of the water shrine |
Forbidden forest |
Between Gizamaluke's grotto and Dali |
Forgotten island |
Island west of the fairy island |
Forgotten lagoon |
South part of the forgotten island |
Forgotten plains |
Northwest of the water shrine |
Green plains |
Northeast of Dali |
Healing shore |
North of Cleyra |
Mist ocean |
Northeast of Alexandria harbor |
Ocean |
West of the dusk plains mentioned earlier |
Outer island |
Way east from Conde Petie |
Outer island 2 |
East from Madain Sari |
Small beach |
South from Chocobo forest |
Streamside |
Right next to chocobo forest |
Uncultivated land |
East of the ice cavern |
Every once in a while you'll notice a puff of gas come out from one of the chests and Choco will go to chocobo's dream
world, where he will turn a different colour. Each different colour grants choco a new ability, they're as follows:
Light Blue - REEF ability (search shallow waters)
Red - Climb Mountains
Dark Blue - Searh deeper waters (can swim)
Gold - SKY ability (can fly)
NOTE - Obtaining these skills will get you places that not even an airship can access.
As you collect more treasures in Chocobo Hot and Cold, you'll gain points. The points can be exchanged by talking to Mene
(the moogle in the forest/lagoon/air garden). The higher your point total, the more options you have for exchanging them for
items.
Item |
Points Required |
Robe of Lords |
10,000 points |
Protect Ring |
8,500 points |
Wing Edge |
3,500 points |
Viltgance Card |
1,800 points |
Ether |
400 points |
Ore |
250 points |
Phoenix Down |
150 points |
Gysahl Greens |
10 points |
When you get a gold chocobo you can fly to a place called Chocobo's paradise where you can get 99 dead peppers and such.
The island is hidden in the northwest corner of the map. When you get to where Fat Chocobo (the chocobo god) is resting his
lazy ass, he'll tell you that choco has to stay with him and the others in paradise but gives you a Ultra-rare fat chocobo
tetra master card. But on leaving, choco will run and toss you onto his back, he doesn't want you to leave!